In Bubblegloop Swamp, Banjo and Kazooie have to Ground Pound the "Tiptup Choir" members in the same order as these sing their respective notes.Cadence of Hyrule has this as a Running Gag, where the player has to repeat classic Zelda tunes to wake up sleeping characters. ![]() Oracle Of Seasons featured it too, but there was much more room for error. You're given very little margin for error, and it must be completed multiple times. Also used during the Goron Dance mini-game in Oracle of Ages.The frog choir's game (active after receiving their first Heart Piece) is similar, but much harder, as you have to match up every note as it is played fortunately, the sequence is fixed. The Legend of Zelda: Ocarina of Time: A Heart Piece is earned by playing a game of this with the Skull Kids in the Lost Woods, requiring you to memorize musical notes and play them back using the titular ocarina.This is the entire premise for Flagman for the Nintendo Game & Watch.The Ur-Example of this may be the 1974 Atari Touch Me arcade game, making this Older Than the NES.It goes up to eight notes and each round is on a very short timer but the reward is a third ingredient slot, enabling you to craft a much wider variety of Power-Up Food on the fly. Aquaria has a Simon Says Mini-Boss, requiring you to sing the notes that match the sequence the miniboss indicates with its eyestalks.Compare Memory Match Mini-Game for another type of mini-game that tests your memory. Not to be confused with Action Commands or Press X to Not Die. They also bear a strong resemblance to the electronic game Simon from the early 80's, which was itself named after Simon Says.Ī more difficult variant makes this into a Rhythm Game by presenting the sequence with specific timings and requiring the player to match them. Still, most people associate the game with repetition, so these mini games are often likened to Simon Says. Note that this Mini Game isn't quite like the children's game Simon Says, as there is no trick of losing if an action isn't prefaced with some special denotation. Thankfully, you can usually cheat using a pen and paper. In any case, this can be something of a Moon Logic Puzzle for people with poor short term memories. This often involves a musical motif with the Player Character playing a musical instrument and the button presses each representing a musical note. For example, you may have to press a group of differently-colored switches in the order they light up or kill a group of mooks in the order they first appear. It may not involve button presses directly, but rather requires the player to memorize some combination of actions. Usually this must be done multiple times, with each sequence adding one or more buttons. Being in charge can help children gain the confidence to speak more clearly and test out new words and sentence structures.A Mini-Game that presents the player a sequence of buttons and challenges them to memorize it and repeat it. You can also let your child give the instructions. ![]() For example, "Teddy says wiggle your fingers and stick your tongue out." Once you're confident that your child understands the rules, have a go at giving a two-part instruction and see if they can follow it. You can make this even easier by using simpler sentences like "ready, steady, jump", then say "stop". If your child is struggling to pick up the game just try giving all the instructions as "Teddy says", so they have to follow the action. Make sure to explain the rules clearly to your little one and expect a few mistakes when you first start playing. However, if the leader just says, "wiggle your whole body", no one should do this. If the leader says, "Teddy says wiggle your whole body", everyone must wiggle their whole body. Your child, and anyone else joining in, must follow the leader and do the action they call out, but only when Teddy says. Whoever holds your child's favourite toy will be the leader and call out actions. How about we swap and I tell you to do that one? Teddy says."Hop on one arm, one leg." Easy! Good girl! Do you want to have ago with the teddy bear? And you tell mummy what to do? Oh no! You're only supposed to doit when teddy says, remember! ![]() But remember, if teddybear doesn't say it.you don't do it! You ready? So whatever teddy bear says, Lyla's got to do. ![]() You're only supposed to do it when teddy says, remember! We're going to have a game of 'teddy bear says'.
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